Sessions which explore the use of technology to create learning resources; such as adding content to Blackboard
|Introduction to Enhancing Learning through Technology (ELT) at DMU
The session will introduce participants to the concept of ELT@DMU and the support provided by the Centre for Enhancing Learning through Technology (CELT) for both staff members and students. Participants will learn about the learning technology ecosystem at DMU, how to obtain support when using technology in the curriculum, and the relevant policies and governance that effect the use of technology in the curriculum.
Introduction to the Blackboard VLE (Virtual Learning Environment)
This session offers an introduction to the use of Blackboard at DMU and is suitable for those new to DMU or those who would like to refresh their knowledge of Blackboard. Participants will learn about the features and tools available in Blackboard and have the opportunity to apply these to their own learning and teaching contexts.
Blackboard – Content creation
This session will cover the development of Blackboard module shells. Participants will have the opportunity to use the features and tools available in Blackboard and will be encouraged to reflect on the use of these within their own learning and teaching practice.
Blackboard – Learning modules
The Blackboard Learning Module is a tool that can be used in any module Content area to create a package of learning resources. Resources can be displayed in a structured manner to focus student engagement with a selected topic or theme and to support a range of pedagogic scenarios, including independent study. Participants will discuss examples and learn how to go about creating their own Learning Modules. They will initiate an outline for a potential Learning Module for their own curriculum. Ideally participants will have prior working knowledge of the range of content types and interactive features in Blackboard.
Blackboard – Using digital media
Digital media affords the opportunity to enhance teaching and learning via a multi-modal approach; offering multiple ways through which to present and communicate knowledge content; and for students to discover, apprehend, synthesise and re-present knowledge. This session is focussed on the use of digital media in the development of learning resources. Participants will explore how to integrate multimedia (digital images, audio and video) into teaching materials on Blackboard. The session is aimed at participants with little to no experience of using digital multimedia in their teaching practice and will cover: working with digital images; adding audio recordings to Blackboard; adding web-videos such as YouTube; an overview of the Box of Broadcasts resource; and copyright in the use of multimedia.
NOTE: This session does not include DMU Replay
DMU Replay – Overview
This session provides an overview of DMU Replay and the basic skills required to make a recording. This includes: launching the DMU Replay software in a classroom; setting the software to record voice and PowerPoint slides; making recordings available to students.
DMU Replay – Recording at your desk
This session is designed to provide insight into how to use DMU Replay to create multimedia-based content away from the classroom.
DMU Replay – Basic editing
This session will provide an overview of the basic editing tools in Replay. Participants will be able to reflect on how they can edit their recordings to create different types of resources.
DMU Replay – Advanced editing
This session will provide an overview of the advanced editing tools in DMU Replay. Participants will gain hands-on experience in enhancing their recordings to create different types of resources.
DMU Replay – Equitable alternatives
There may be occasions when recording a staff-led session is not appropriate or practical. This hands on session covers the equitable alternatives to recording staff led activity using the DMU Replay software provided in teaching spaces. The session will demonstrate how the DMU Replay system can ingest and share more traditional video files that may have been recorded using faculty loaned equipment or colleagues own equipment in order to meet the DMU Replay policy requirements. Participants will try this for themselves and also explore the potential to enhance their teaching practise by using one of the suggested approaches or an equitable alternative of their own.
This session offers an overview of flipped classroom practice and identifies various technologies that facilitate the approach. The session includes a workshop component where participants will consider how they might introduce flipped classroom approaches into their own teaching.
Technologies to Enhance UDL
Technologies provide a supporting pillar for enhancing UDL approaches to teaching practice and curriculum design. Used appropriately, they can enrich the flexibility, inclusiveness and accessibility of learning environments. This interactive session explores ideas and authentic case studies of technologies for enhancing UDL, with opportunities to discuss and share practice. There are also some quick tips for accessibility to help ensure technologies do not cause barriers to learning. Ideally participants should be familiar with the DMU core teaching, learning and assessment technologies.